10t3

Topic 1: Experiencing Design - Overview

How do designers use drawing and low-fidelity prototyping skills to devise ideas?

In this topic, you will:

Look at Design Brief and Design Criteria examples.

Explore the develop phase of the design process. You will learn to devise ideas and apply drawing and physical low-fidelity prototyping skills used by designers.

Discuss the breadth of the design profession, the types of designers, their scope of work and examples of their designs, including architects, digital media designers, fashion designers, graphic designers, industrial designers, interior designers and landscape architects.

Recognise that designers are required to balance competing features, including

> aesthetic, e.g. the impact on the senses; visual, feel and sound

> cultural, e.g. established beliefs, values, traditions, laws and languages of a group of people

> economic, e.g. costs, time, client expectations

> social, e.g. fashions, trends, tastes, demographics

> technical, e.g. use, function, sustainability, physical dimensions, ergonomics

Consider how designers consider ergonomics when designing to suit a particular person.

Analyse existing designs to understand how new ideas may come from extrapolation of existing designs or invention

Use divergent thinking strategies to stimulate creative ideas for redesigning products.

Select ideas that best meet design criteria.

Synthesise your design into a finished concept design