10t3

Topic 2: The Design Process - Overview

What design processes are used by designers?

In this topic, you will:

Be introduced to the importance of defining problems, writing design briefs and criteria.

Gain a deeper experience of the nature and complexity of design problems, how designers work and the importance of users as stakeholders in the design process.

Devise ideas using thinking strategies and apply digital low-fidelity prototyping skills (interactive or sequential).

Use information provided by the teacher about an identified stakeholder’s needs and wants, including

demonstrate schematic sketching using abstract representations to

> aid in the understanding of ideas, design concepts and their key attributes

> record and analyse information including relationships between design information and aspects of design ideas

analyse design problems to identify that some are simple and some are complex; a problem

> can be considered a simple problem (or ‘tame problem’) if it can be clearly defined and the expected outcome is known

> can be considered a complex problem (or ‘wicked problem’) if it cannot be defined completely and has hard-to-predict outcomes

define problems based on an analysis of

> identified users’ aesthetic, cultural, economic, social and technical needs or wants

> existing designs

write a design brief to describe the features that define a design problem, including

> a description of the aesthetic, cultural, economic, social and technical features

> a list of constraints, e.g. teacher-specified limitations, available time, physical realities, legalities

recognise that design criteria need to be identified to evaluate the effectiveness design ideas

describe design criteria based on the requirements of stakeholders and the principles of good design

use and compare models of the design process

devise ideas by applying design information, divergent thinking strategies, and drawing and low-fidelity prototyping skills to visualise a range of possible ideas

use schematic sketch, ideation sketch to quickly and simply represent and progress ideas

use divergent thinking strategies to devise ideas and stimulate thinking, such as

> iterative thinking — using multiple cycles of idea development and evaluation

> collaborating — sharing ideas and allowing others to edit, amend and add to the ideas

> brainstorming — devising as many ideas as possible without critique

use convergent thinking strategies to progress ideas and identify possible design concepts, such as

evaluate how well design ideas and design concepts satisfy design criteria, considering

> strengths

> implications

> limitations

> refinements that would improve ideas and design concepts

propose design concepts that best satisfy the design criteria.